Research: Death in Cunards Poem, Opera, Videogames.
Sketches
Character Development for Games
Colour Palette and Branding
Final Concept Designs
Maya Modelling
Mixamo Auto Rigging – Humanoid
Mixamo Animation – Violin Player
Export to Unity
Install in the Red Room (first room off the Labyrinth)
Audio: Danse Macabre
Create to trigger animate and play music on entry.
DEADLINE:28th February.