Meeting 02

Progress

  • Methodology –  Practice-based V Practice as Research  
  • Research – VR Narrative in Games/Animation and Annecy/Sundance Festival examples. 
  • Research – VR Narrative – Wayfinding as a multidisciplinary concept. 
  • Research – Natural Form, Function, Phenomena in Natural and Digital Environments. 
  • Research – Generative Terrain Research, Turbulenz, Heat Map Metrics  
  • Practice Experiments – Lighting to influence player wayfinding in Unity Game Engine. 
  • Brief retrospective of previous research  
  • Personal & Professional Goals – SecondStory/Holovis/Research/Commercial Work

Recommended Next Step

  • White Box Experiments
  • ProBuilder 
  • First Person Controller 
  • C# Code

Meeting 02

Progress

  • Methodology –  Practice-based V Practice as Research  
  • Research – VR Narrative in Games/Animation and Annecy/Sundance Festival examples. 
  • Research – VR Narrative – Wayfinding as a multidisciplinary concept. 
  • Research – Natural Form, Function, Phenomena in Natural and Digital Environments. 
  • Research – Generative Terrain Research, Turbulenz, Heat Map Metrics  
  • Practice Experiments – Lighting to influence player wayfinding in Unity Game Engine. 
  • Brief retrospective of previous research  
  • Personal & Professional Goals – SecondStory/Holovis/Research/Commercial Work

Recommended Next Step

  • White Box Experiments
  • ProBuilder 
  • First Person Controller 
  • C# Code