Mixamo Blocker 2019.4

Although the violin playing skeleton animation is still working, I’m having difficulty importing my fuse model through Mixamo.

I’ve tried several approaches which includes importing in a T-Pose without animations and the. Creating an animator with existing and imported Mixamo animations.. to no avail.

I’ve had a dig around and occasionally Mixamo glitches in unity so I’m going to find a fix somehow. I’ve created a new RingMaster character and auto rigged it without facial and finger rigging to try to match the bones with unities auto rig detection.

Once rigged in unity, the animation should work okay.

This is how it all connects: