https://developer.oculus.com/documentation/
The steps I took for Oculus Integration to Unity 2019.3 :
- Oculus Integration install via Unity Asset Store (Avatars, etc)
- Oculus XR plugin install via Package Manager
- Unity XR Management install via Package Manager
- Unity XR Legacy Input Helpers install via Package Manager
- Unity – Edit – Project Settings – XR Plugin management – Install Oculus XR Plugin
- Restart Unity to see new UI for Oculus
- Unity – Edit – Project Settings – XR Plugin management – Plugin Providers – Add Oculus Loader
- Unity – Edit – Project Settings – XR Plugin management – Oculus – Create serialized instance of the settings data
Build Android
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Install Android SDK and NDK tools, and Open JDK – Unity Hub – Installs – 2019.3 – Add Modules – Android Build Support – drop down menu
- Create and edit custom gradle template file to version 1 signing = true, version 2 signing = false (this currently not working for my build to upload to Oculus)