01 Meeting : 02:07

After identifying a number of ways in which a participants behaviour might be influenced through lighting, materiality and sound, I have began to explore this through practice-based experiments.

During this process, I have become interested in the notion of ‘wayfinding’ which is a multidisciplinary concept found in neuro-science, biology, computer science etc. I will need to locate further relevant text that explore ‘wayfinding’ in VR narrative media.

In the meeting we discussed how I wanted ‘Nature’, natural form and mechanics to inform my project. I expressed a wish to keep Nature and the centre of my enquiry. I had previously shifted away from through as I focused on HCI and research app development in m previous research. This had taken me down a different track but I could now see a way to synthesise the technical with theme in new work.

It was agreed that although I personally didn’t feel confident that I could become an expert in Unity programming and that I felt this would take years, we agreed that maybe through consistently exploring unity experimentally In practice (and in  theory – with which we agreed to this is already well established strength) I can acquire a high level of Unity expertise over the next 24 weeks. This will be valuable in both my experimental practice, research and will transfer easily to my more commercial projects.

I expressed concerns about ‘audience’ and the need for two different portfolio and journals. I was advised to read Foucault and embrace all aspects of the self (my wicked sense of humour and joy of life together with my more serious, quietened and deeply reflective selves). Foucault influenced Rancier (once influential in my decision to suspend a research project).

http://www.critical-theory.com/who-the-fuck-is-jacques-ranciere/

https://www.amazon.com/gp/product/144110805X/ref=as_li_qf_sp_asin_il_tl?ie=UTF8&camp=1789&creative=9325&creativeASIN=144110805X&linkCode=as2&tag=criticatheory-20




  

01 Meeting : 02:07

After identifying a number of ways in which a participants behaviour might be influenced through lighting, materiality and sound, I have began to explore this through practice-based experiments.

During this process, I have become interested in the notion of ‘wayfinding’ which is a multidisciplinary concept found in neuro-science, biology, computer science etc. I will need to locate further relevant text that explore ‘wayfinding’ in VR narrative media.

In the meeting we discussed how I wanted ‘Nature’, natural form and mechanics to inform my project. I expressed a wish to keep Nature and the centre of my enquiry. I had previously shifted away from through as I focused on HCI and research app development in m previous research. This had taken me down a different track but I could now see a way to synthesise the technical with theme in new work.

It was agreed that although I personally didn’t feel confident that I could become an expert in Unity programming and that I felt this would take years, we agreed that maybe through consistently exploring unity experimentally In practice (and in  theory – with which we agreed to this is already well established strength) I can acquire a high level of Unity expertise over the next 24 weeks. This will be valuable in both my experimental practice, research and will transfer easily to my more commercial projects.

I expressed concerns about ‘audience’ and the need for two different portfolio and journals. I was advised to read Foucault and embrace all aspects of the self (my wicked sense of humour and joy of life together with my more serious, quietened and deeply reflective selves). Foucault influenced Rancier (once influential in my decision to suspend a research project).

http://www.critical-theory.com/who-the-fuck-is-jacques-ranciere/

https://www.amazon.com/gp/product/144110805X/ref=as_li_qf_sp_asin_il_tl?ie=UTF8&camp=1789&creative=9325&creativeASIN=144110805X&linkCode=as2&tag=criticatheory-20