Notes:
- Non linear narrative
- Ergodic literature
- Cybertext (Quotation)
- Unfolding (Bhom)
- Flux (Heraclitus) “Man cannot Step in the same river twice for it is not the same river, he is not the same man “
- Procedural
- Clear intention for the work ?
- Dropping player into infinity
- Infinity model (constructed from spiral)
- Helix motion – rotation vertically and horizontally – How would I keep gravity of the player as expected ?
- Material efficiency problem – Post problem and investigate
- Proposal is just a guide – contextual work not product focused (although it is understood this is a product for a different audience/market/purpose)
- WebVr okay
- Consider hosting work on website.. how would this work ?