I edited the material to 2048 x 2048 and added 9 circular images on a transparent background.
As I am very keen to optimise the app for best performance on all Desktops, this is at the forefront of my mind at every turn.
I think that one large material will be better than 9 small(ish) materials due to unity’s auto compression function.
Unity Textures, Shaders and Materials
https://docs.unity3d.com/Manual/Shaders.html
Creating Materials
https://docs.unity3d.com/Manual/Materials.html
- Add further circular static images to begin exploring aesthetic choices
- Add circular mat to Hex video example.
- Add Hex video
- Watch Trigger Tutorial
- Add trigger to play video on close contact.