Practice-Research : circle screen image test

I edited the material to 2048 x 2048 and added 9 circular images on a transparent background.

As I am very keen to optimise the app for best performance on all Desktops, this is at the forefront of my mind at every turn.

I think that one large material will be better than 9 small(ish) materials due to unity’s auto compression function.

Unity Textures, Shaders and Materials
https://docs.unity3d.com/Manual/Shaders.html

Creating Materials
https://docs.unity3d.com/Manual/Materials.html

Next Steps… 
  • Add further circular static images to begin exploring aesthetic choices 
  • Add circular mat to Hex video example. 
  • Add Hex video 
  • Watch Trigger Tutorial 
  • Add trigger to play video on close contact. 

Practice-Research : circle screen image test

I edited the material to 2048 x 2048 and added 9 circular images on a transparent background.

As I am very keen to optimise the app for best performance on all Desktops, this is at the forefront of my mind at every turn.

I think that one large material will be better than 9 small(ish) materials due to unity’s auto compression function.

Unity Textures, Shaders and Materials
https://docs.unity3d.com/Manual/Shaders.html

Creating Materials
https://docs.unity3d.com/Manual/Materials.html

Next Steps… 
  • Add further circular static images to begin exploring aesthetic choices 
  • Add circular mat to Hex video example. 
  • Add Hex video 
  • Watch Trigger Tutorial 
  • Add trigger to play video on close contact.