I am interested in how newtonian physical force influence growth formation in the natural physical world and so I have been scouring texts for useful models which I could recreate in unity.
I have identified a number of forms that examine various formation processes.
References
(I am considering if this mentally anchors digital artefacts in the players mind when navigating a virtual world)
This is how I am going to approach learning Unity’s modelling, interaction and navigation functions quickly using ProBuilder and simple code.
- Set up a Unity file using Unity 2019. 2.7f2
- Install Probuilder 4.0.5 and construct simple white box model environments based on natural formations.
- Script simple object interaction.
- Script a first person controller.
Probuilder Experiments
https://unity3d.com/unity/features/worldbuilding/probuilder
- Branching
- Meander
- Explosion
- Bubble
- Packing
- Cracking
- Fractal (algorithmic plug – in)
- Stochastic (Cloud and other phenomena)