Video: key points :Concise (need Images/Video)


Proposal – Project X 



1. Visual Art project


Experimental Animation
XR
curation
funding 
2. Commercial project


Wheels Proposal
Name changed to Lunarium (Halloween theme) 



Project Management
Waterfall
Agile
Sprint reviews
Spiral model
SCRUM certification 
Research Methodology


Practice-based research 
Spiral model 
Research
Market Research
Academic/grey research 
Practical experimentation 
Technical Specification
PC & Mobile VR
Google cardboard/Gear/Go/Oculus Gear 
Blocker/success. 
FPC

door mechanics/C sharp scripting
Probuilder modelling

Animation
audio
effects
post processing




Multi platform development 
Mobile VR Version 
PC Version
Unity 
Version changes
Plugin dependencies 
Tutorials/forums/discord/academic support 


Optimisation 
Lighting
UV Maps 
environment modelling
animation tests




Narrative

The Hero’s (fools) Journey 


Linear Structure 



Helix Structure
Open World 
gravity as a narrative device 
VR Narrative research 
GDC : environment design as spatial cinematography 
VR 4th wall & Immersion 

VR UI
Wayfinding Research 
White box tests maze layouts
User Research
Shorten Labyrinth in response to user testing
Make more complex with more interaction for PC version
World building: Lines of desire 
GDC practical VR for Disney Theme parks 
GDC Playing with Magic : interactive worlds and Walt Disney imagineering 
Halloween Theme 
Theme park research IP immersion in story telling
Alton Towers scarefest
Death in Cunard poetry – Hall history 
opera/videogames
academic research 


‘Paperiness’ 
Paper cut models
Low poly 
Light 

scale 

Sound/music/effects 
Opera/Videogames
Danse Macabre
Paper flip (bicycle wheel with card) 
Character Development 
drawn/flat graphics
Humanised Death 
Alienated death
Maximo 
Fuse 
Blender 
Post Processing
Walkthrough video
Cut scene further dev 
SMART goals 
Coronavirus 
Remote working VR 
Marketing & Dissemination 


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