Experimental Animation
XR
curation
funding
Wheels Proposal
Name changed to Lunarium (Halloween theme)
Spiral model
Research
Market Research
Academic/grey research
Practical experimentation
Technical Specification
PC & Mobile VR
Google cardboard/Gear/Go/Oculus Gear
Blocker/success.
Animation
audio
effects
post processing
Multi platform development
Mobile VR Version
GDC : environment design as spatial cinematography
VR 4th wall & Immersion
VR UI
Wayfinding Research
White box tests maze layouts
User Research
Shorten Labyrinth in response to user testing
Make more complex with more interaction for PC version
World building: Lines of desire
GDC practical VR for Disney Theme parks
GDC Playing with Magic : interactive worlds and Walt Disney imagineering
Halloween Theme
Theme park research IP immersion in story telling
Alton Towers scarefest
Death in Cunard poetry – Hall history
opera/videogames
academic research
Sound/music/effects
Opera/Videogames
Danse Macabre
Paper flip (bicycle wheel with card)
Character Development
Post Processing
Walkthrough video
Cut scene further dev