Practice:
Scale: Unity/Stop Motion
Practice:
Top 5
Top 5
I have modified the upper Level Labyrinth to account for feedback from users in User Testing 03.
The maze is now small, has areas of restriction and will have a couple of interactive rooms. I have also increased the speed of the Player.
I can now use this as the basis to continue to apply the principles of environment design as raised in the GDC paper on Environment design as Cinematic .
I have already applied some insights and the most recent one was to raise the starting position so that the player has a primary viewpoint from with to survey the maze and see the landmark for which they are aiming (to increase motivation).
I have modified the upper Level Labyrinth to account for feedback from users in User Testing 03.
The maze is now small, has areas of restriction and will have a couple of interactive rooms. I have also increased the speed of the Player.
I can now use this as the basis to continue to apply the principles of environment design as raised in the GDC paper on Environment design as Cinematic .
I have already applied some insights and the most recent one was to raise the starting position so that the player has a primary viewpoint from with to survey the maze and see the landmark for which they are aiming (to increase motivation).