Sprint 1 – Envisioning
Brief:
Design & Develop a VR Narrative Game and Headset to promote and add value to Neville Holt Hall and Opera Annual Family Halloween Event for the David Ross Foundation.
Brainstorm:
Research:
1) Client: David Ross Foundation
- Needs
- Benefits
2) Market Research
- Gothic Horror Circus/Fairground Google Play/Apple App Store
- WebXR Apps
- Google Experimental VR Apps
- itch.io
3) Theory (Academic & Grey Literature)
- VR Production (Case Study)
- VR Best Practice
- VR Wayfinding & Directing Attention
- Narrative Games
- Ergodic Literature
- Gaze Control
- Technical Innovation
5) Practical Experimentation
- First Person Controller
- Directing attention through Lighting
- Using Gravity as a narrative device
- Modelling using Pro Builder
Rough Sketches:
- Design
- Mechanics
Script:
- Wheels Poem and Midnight Summers Dream as references.
- Structured as linear semi-interactive narrative game.
- Ergodic Literature Research
Storyboards:
User Testing: Observation & semistructured interviews
Test Analysis:
Review: